Bruce_Bitenfils wrote:
Lost Odyssey, a lame 2008 J-RPG. I already put 15 hours in that shit and I'm far too proud to quit, so I'm going to beat it, but boy it sucks. Well actually it doesn't suck, it's OK for what it is. And at least you can play with the Japanese voices if you like, which would be cool... if the lips animations were made at least half-correctly. Even fucking GTA San Andreas had better lip animation, and technically that game was horse shit even for its time (but the game itself was brilliant of course).
I'm going to do FF XIII-2 next. I'm sure I'm going to regret it but what the hell, it's cheap. J-RPG is so dead a genre. A pity.
And there's Batman Arkham City, Witcher 2 and Deus Ex HR that I have bought and still not really played. And I have Bioshock, Sleeping Dogs and Dark Souls on list too. Aw man, clone me already...
I agree with Lost Odyssey being kind of bad. I don't know if it's the games that are getting worse of I'm just getting tired of playing console games, but I can't seem to put a lot of time into them. Same thing with Lost Odyssey, I played a few hours, but there's nothing making me want to start up the game over and over again. It's too predictable, not in its story line but in the way of game play. That's kind of the way JRPGs go though, so it might be time for them to rethink the formula. I don't think it's viable any longer to make games where you keep going from town to town where every story ends with a boss fight, there needs to be something to shake things up. And anyway, the JRPG style battles are getting really fucking tiresome, it's the worst type of turn-based combat.