Astaroth wrote:
Been playing GTA IV for last 9 days. Awsome game! But not perfect.
+ Best GTA story yet, even though it somewhat dies out for 15-20 hours before returning to the mainplot near the end.
+ Great characters
+ Great humour; radio, dialogue, tv, internet ect.
+ Nice graphic despite some pop-ins here and there - according to my knowlegde not all players will experience the same amount - depends on the console. But personally iI don't care, I don't think you can create such a big world without pop-ins. Mass Effect had it, Oblivion had it. Some ppl think the graphics in GTA IV is crap, because they have seen games such as Mass Effect - but Mass Effect spend a lot of power on making realistic looking characters, the rest of the game was very sterile.
+ Awsome world
+ Awsome car damage
+ Many missions
+ Cover system - awsome. I have always wanted to be able to get out of the car and use the car door as cover. For the most part it works pretty well
+ The new animations are really awsome.
+ The cars are rock solid. You can't run through the doors when they are opened, and you can push the car aside just by running into it like you could in the old games.
+ You can now use 3 types of weapons (Handgun, SMG and grenades/molotovs) while driving, and you can shoot in any direction you want
+ The game is more realistic. No power ups, no frenzy mission, no toys with bombs on them.
+ Internet with lots of stuff to read. Including news from a left - and right oriented news station.
+ Better music than SA, but i still think Vice City had the best music - perhaps due to Slayer, Iron maiden etc. GTA IV has an "alternative" radio station, though, with Steve Roach, Philip Glass and more. Very spacy.
+/- The best auto-aim so far. The only problem i have with it is that sometimes the aim sticks too much to one guy making it impossible to switch target, but other than that it is great. Perhaps it can be help by altering the sensitive level - I dunno.
+/- New car physics. The cars are heavier, and you can't take cornes at full speed. Both of these two new controlling systems takes a while to get used to.
+/- The the new relationship system can be a both good and a pain in the ass
- Gamers with a small tv will have a hard time reading text messages, info messages, and internet due to the very small font size. I have a 32'' widescreen tv with an RPG cable and even I have trouble reading it.
- We were told you could do more than one mission at a time. You can't!
- We were told you could complete the mission in any way you liked. You can't! The only thing you can decide is what vehicle and what weapon you want to use. The missions are way too structured. In many casses the other guy is giving chase, and in the meantime he is immune to bullets etc.
- The Missions quickly becomes rather repitive, same structure, same goal.
- The idea about the cellphone is really cool. But it is a shame that phonenumbers are scattered all over the city, but none of them works. It could have been great fun if you could had had some sort of conversation with a pizzaria, called for a taxi (other than Romans) or bought some of the cars that are for sale on the internet.
- It's also lame that if you call you friends they are never home, but if you call them in order to play pool they are. After each mission you'll call the guy who gave you the mission and you'll also recieve calls from other ppl at times, but if you get hit by a car or collect some ammo during the conversation, the conversation will be skipped/ interrupted... and then it just seems rather stupid to "leave a message" (which you can't) if you call them again manually in order to finish conversation.
- It also seems stupid that the pedestrians runs away in horror just because you made your car go " honk honk". It also seems rather stupid that if you run into a pedestrian carrying groceries they will drop them on the sidewalk.. and after that they walk away as if nothing happened - without collecting their groceries or new clothes from the sidewalk that is.
- This is perhaps my biggest dissappointment:
San Andreas seems bigger in some ways. In SA you could waste money on buildings, buy lots of cloth, many sorts of weapon, tattoos, haircuts, new auto parts for your car, casinos, etc etc. SA also had lots of vehicles with "special abilities", like tractors f.ex., SA even had cranes you could control. SA also had a lot of arcade games - GTA IV only has 1!
I do understand that many of these things wouldn't fit in the new game. But is just dissappoint to get a big city as Liberty City only to find out that you can't interact with anything. The people populating the world in SA was also much more chatty, they hardly speak in IV.
In previous GTA games you could collect hidden packages and get rewarded every time you found 10 packages. In SA there was 200 packages = 20 rewards (mostly weapons). In GTA IV there's 200 pigeons, but you'll only get 1 reward (a helicopter?!)!
This game still deserves a 9/10, though. The new cover system mixed with the auto-aim system, the new animation physics and the new car damage modelling makes the game a whole lot more actionpacked that the previous games. The story and the characters are helping to make things interesting. The action and the story is what makes this a great game.
My next big "now gaming" post will be about how to become really powerful in Oblivion and why the game sucks! I can deal 1500+ damage to most creatures in less than 2 secs if i really wanted to, even the mightiest boss fall by my almighty hand, muhah ah ah... ha ha--- ho ho...
I think that is the first time I have aver read an entire post by you. (I do mean first time reading a real long post by you.)
I have read about this problem before, lucky for me I am playing on an 80 inch projection screen, its the only way to play.